Jobs at Ubisoft Osaka

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Osaka, Japan

About

Ubisoft is composed of over 20,000 talented people located in 55+ development studios and offices across the globe. With more than 80% of our teams dedicated to creation, Ubisoft is the biggest in-house creative force in the industry.

Based in Osaka, Japan, the studio formerly known as Digital Kids was acquired by Ubisoft in 2008. Since then, the studio built up a wealth of experience developing for console, handheld, and mobile platforms. The studio released many successful titles, notably for the Petz® brand, and worked on games for a number of high profile partners including Tetris®, The Smurfs™, and The Disney Channel. Ubisoft Osaka collaborated with the Ubisoft San Francisco studio on the development of South Park™ The Fractured But Whole™ and the Rocksmith® franchise. With an eye on the future, the studio continues to grow in size with a focus on fostering its close working relationship with Ubisoft San Francisco to develop upcoming AAA projects.

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands including Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance® and more. Ubisoft is a global leader in the video games and entertainment software industry.

Ubisoftは世界40ヵ国以上にスタジオを持ち、総従業員数18,000人を超える国際的ゲームパブリッシャーです。80%の従業員がゲームの開発に専念しており、同業界では最も規模の大きな企業になります。

Ubisoft Osakaは、もともと日本のゲーム開発会社であるデジタルキッズをUbisoftが2008年に買収したことで誕生しました。その後、コンソール、ポータブル、モバイル等のプラットフォームでの開発経験を積み、Petz®を筆頭に数々の人気タイトルをリリースしていきました。同時に、Tetris®、The Smurfs™、Disney Channel等の著名ブランドのゲーム開発にも携わってきました。また、Ubisoft San Franciscoスタジオと密接な関係を持ち、South Park™ The Fractured But Whole™ や、 Rocksmith® フランチャイズを共同開発してきました。今後もUbisoft San Franciscoと提携し、AAAタイトルの共同開発、さらなる事業拡大を目指しています。

Ubisoftは世界中にある開発スタジオと、ビジネスオフィス同士のネットワークを大切にしており、他国のスタジオと共同開発を行う形式(クロススタジオモデル)を採用しています。この開発モデルならではの、チームの多様性や創造力が反映された、革新的なゲームの提供を目指しています。また、同モデルにより、開発者各人が、Assassin's Creed®, Tom Clancy's Rainbow Six Siege®, Tom Clancy's The Division®, For Honor®, Rabbids®, Rayman®, Watch Dogs®, Far Cry®, The Crew®, Just Dance®などの著名シリーズの開発に携わる機会があります。Ubisoftは世界のゲーム・エンターテインメント業界を牽引する存在です。   

8 job openings

3D Artist at Ubisoft Osaka

3D Artist

Osaka, Japan
  • Job Type: Permanent
Character Artist at Ubisoft Osaka

Character Artist

Osaka, Japan
  • Job Type: Permanent
Concept Artist at Ubisoft Osaka

Concept Artist

Osaka, Japan
  • Job Type: Permanent
Lighting Artist at Ubisoft Osaka

Lighting Artist

Osaka, Japan
  • Job Type: Permanent
Senior Animator at Ubisoft Osaka

Senior Animator

Osaka, Japan
  • Job Type: Permanent
Senior Character Artist at Ubisoft Osaka

Senior Character Artist

Osaka, Japan
  • Job Type: Permanent
Senior Environment Artist at Ubisoft Osaka

Senior Environment Artist

Osaka, Japan
  • Job Type: Permanent
Technical Artist at Ubisoft Osaka

Technical Artist

Osaka, Japan
  • Job Type: Permanent